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GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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A BMP header. More...
#include <gp_bmp.h>
Data Fields | |
uint32_t | pixel_offset |
Offset to image data. | |
uint32_t | header_offset |
Offset to the start of the info header. | |
uint32_t | header_size |
Header size (palette is on offset header_size + 14) | |
int32_t | w |
Image width in pixels. | |
int32_t | h |
Image height in pixels. | |
uint32_t | palette_colors |
Number of palette colors. | |
uint32_t | R_mask |
Red mask for bitfields compression. | |
uint32_t | G_mask |
Green mask for bitfields compression. | |
uint32_t | B_mask |
Blue mask for bitfields compression. | |
uint32_t | A_mask |
Alpha mask for bitfields compression. | |
int32_t gp_bmp_info_header::h |
uint32_t gp_bmp_info_header::palette_colors |