GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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A ring and circle drawing algorithms. More...
#include <core/gp_types.h>
Go to the source code of this file.
Functions | |
void | gp_circle (gp_pixmap *pixmap, gp_coord xcenter, gp_coord ycenter, gp_size r, gp_pixel pixel) |
Draws a circle. | |
void | gp_fill_circle (gp_pixmap *pixmap, gp_coord xcenter, gp_coord ycenter, gp_size r, gp_pixel pixel) |
Draws a filled circle. | |
void | gp_ring (gp_pixmap *pixmap, gp_coord xcenter, gp_coord ycenter, gp_size r1, gp_size r2, gp_pixel pixel) |
Draws a ring. | |
void | gp_fill_ring (gp_pixmap *pixmap, gp_coord xcenter, gp_coord ycenter, gp_size r1, gp_size r2, gp_pixel pixel) |
Draws a filled ring. | |
A ring and circle drawing algorithms.
Definition in file gp_circle.h.