GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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include
backends
gp_backends.h
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// SPDX-License-Identifier: LGPL-2.1-or-later
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/*
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* Copyright (C) 2009-2012 Cyril Hrubis <metan@ucw.cz>
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*/
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/*
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Catch all header for backends.
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*/
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#ifndef BACKENDS_GP_BACKENDS_H
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#define BACKENDS_GP_BACKENDS_H
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/* Base backend definitions */
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#include <backends/gp_backend.h>
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#include <backends/gp_sw_cursor.h>
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/* Clipboard */
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#include <backends/gp_clipboard.h>
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/* Generic backend initalization */
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#include <backends/gp_backend_init.h>
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/* Backend input drivers */
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#include <backends/gp_backend_input.h>
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#include <backends/gp_dpi.h>
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/* Backends. */
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#include <backends/gp_linux_fb.h>
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#include <backends/gp_linux_drm.h>
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#include <backends/gp_wayland.h>
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#include <backends/gp_sdl.h>
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#include <backends/gp_x11.h>
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#include "backends/gp_xcb.h"
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#include <backends/gp_aalib.h>
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#include <backends/gp_backend_virtual.h>
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#include <backends/gp_proxy.h>
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#include <backends/gp_display.h>
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#endif
/* BACKENDS_GP_BACKENDS_H */
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