GFXprim
2D bitmap graphics library with emphasis on speed and correctness
|
A proxy backend. More...
#include <backends/gp_backend.h>
Go to the source code of this file.
Functions | |
gp_backend * | gp_proxy_init (const char *path, const char *title) |
Connects to a proxy backend. | |
A proxy backend.
Proxy backend allows to run an application in a different process while events are routed over socket and graphics is rendered into a shared memory.
Apart from isolation this also allows multiplexing input device and screen between different applications on the top of another backend, e.g. DRM or a Framebuffer.
Definition in file gp_proxy.h.
gp_backend * gp_proxy_init | ( | const char * | path, |
const char * | title | ||
) |
Connects to a proxy backend.
Conects to a proxy backend and returns a backend handle.
path | Path to an UNIX socket, pass NULL for default. |
name | An application name. |