GFXprim
2D bitmap graphics library with emphasis on speed and correctness
Loading...
Searching...
No Matches
Data Structures | Functions
gp_backend_input.h File Reference

An backend input driver. More...

#include <backends/gp_backend.h>
#include <utils/gp_list.h>

Go to the source code of this file.

Data Structures

struct  gp_backend_input
 

Functions

void gp_backend_input_destroy (gp_backend *self)
 Destroys all input drivers added to the driver list.
 

Detailed Description

An backend input driver.

Backend input driver, allows number of different input drivers to be attached to a backend.

Definition in file gp_backend_input.h.

Function Documentation

◆ gp_backend_input_destroy()

void gp_backend_input_destroy ( gp_backend self)

Destroys all input drivers added to the driver list.

Parameters
selfA backend.