GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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An backend input driver. More...
Go to the source code of this file.
Data Structures | |
struct | gp_backend_input |
Functions | |
void | gp_backend_input_destroy (gp_backend *self) |
Destroys all input drivers added to the driver list. | |
An backend input driver.
Backend input driver, allows number of different input drivers to be attached to a backend.
Definition in file gp_backend_input.h.
void gp_backend_input_destroy | ( | gp_backend * | self | ) |
Destroys all input drivers added to the driver list.
self | A backend. |