GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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gp_core.h
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1// SPDX-License-Identifier: LGPL-2.1-or-later
2/*
3 * Copyright (C) 2009-2010 Jiri "BlueBear" Dluhos
4 * <jiri.bluebear.dluhos@gmail.com>
5 *
6 * Copyright (C) 2009-2014 Cyril Hrubis <metan@ucw.cz>
7 */
8
13#ifndef CORE_GP_CORE_H
14#define CORE_GP_CORE_H
15
16#include <core/gp_version.h>
17#include <core/gp_compiler.h>
18#include <core/gp_common.h>
19#include <core/gp_pixmap.h>
20#include <core/gp_transform.h>
22#include <core/gp_pixel.h>
23#include <core/gp_convert.h>
26#include <core/gp_blit.h>
27#include <core/gp_debug.h>
28#include <core/gp_fill.h>
30#include <core/gp_mix_pixels.h>
31
32#endif /* CORE_GP_CORE_H */
Common macros.
Pixmap blits.
A compiler dependent macros.
A pixel value conversions.
A debug message layer.
Fills a pixmap.
Gamma and sRGB corrections.
Pixel manipulations.
A pixel description.
A pixel buffer.
A progress callback.
Coordinate transformations for gp_pixmap swap flags.
Library version.
Optimized functions to write a row of pixels.