27#include <gfx/gp_rect.h>
28#include <gfx/gp_triangle.h>
29#include <gfx/gp_tetragon.h>
32#include <gfx/gp_ellipse.h>
33#include <gfx/gp_arc.h>
35#include <gfx/gp_symbol.h>
A ring and circle drawing algorithms.
A ring and circle drawing algorithms.
A horizontal line drawing algorithm.
A polygon drawing algorithm.
A vertical line drawing algorithm.
Optimized functions to write a row of pixels.