GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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include
backends
gp_wayland.h
Go to the documentation of this file.
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// SPDX-License-Identifier: LGPL-2.1-or-later
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/*
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* Copyright (C) 2023 Cyril Hrubis <metan@ucw.cz>,
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* Copyright (C) 2023 Jiri Dluhos <jiri.bluebear.dluhos@gmail.com>
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*/
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#ifndef BACKENDS_GP_WAYLAND_H
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#define BACKENDS_GP_WAYLAND_H
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#include <
backends/gp_backend.h
>
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gp_backend
*
gp_wayland_init
(
const
char
*display,
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gp_size
w,
gp_size
h,
const
char
*caption);
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#endif
/* BACKENDS_GP_WAYLAND_H */
gp_size
unsigned int gp_size
Integer type for sizes i.e. w, h, ...
Definition
gp_types.h:24
gp_backend.h
An abstraction for display, keyboard and mouse.
gp_wayland_init
gp_backend * gp_wayland_init(const char *display, gp_size w, gp_size h, const char *caption)
A Wayland backend initialization.
gp_backend
A backend.
Definition
gp_backend.h:145
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