GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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include
backends
gp_xcb.h
Go to the documentation of this file.
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// SPDX-License-Identifier: LGPL-2.1-or-later
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/*
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* Copyright (C) 2009-2019 Cyril Hrubis <metan@ucw.cz>
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*/
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#ifndef BACKENDS_GP_XCB_H
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#define BACKENDS_GP_XCB_H
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#include <
backends/gp_backend.h
>
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gp_backend
*
gp_xcb_init
(
const
char
*display,
int
x,
int
y,
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unsigned
int
w,
unsigned
int
h,
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const
char
*caption);
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#endif
/* BACKENDS_GP_XCB_H */
gp_backend.h
An abstraction for display, keyboard and mouse.
gp_xcb_init
gp_backend * gp_xcb_init(const char *display, int x, int y, unsigned int w, unsigned int h, const char *caption)
Initalize XCB backend.
gp_backend
A backend.
Definition
gp_backend.h:175
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