GFXprim
2D bitmap graphics library with emphasis on speed and correctness
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Data Fields
gp_dialog Struct Reference

A dialog. More...

#include <gp_dialog.h>

Collaboration diagram for gp_dialog:
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Data Fields

gp_widgetlayout
 
int(* input_event )(gp_dialog *self, gp_event *ev)
 
long retval
 

Detailed Description

A dialog.

A dialog is a widget layout that is temporarily shown on the top the current layout.

Definition at line 26 of file gp_dialog.h.

Field Documentation

◆ input_event

int(* gp_dialog::input_event) (gp_dialog *self, gp_event *ev)

A dialog event handler input events not handled by widgets are passed here

Definition at line 30 of file gp_dialog.h.

◆ layout

gp_widget* gp_dialog::layout

A wiget layout representing the dialog

Definition at line 28 of file gp_dialog.h.

◆ retval

long gp_dialog::retval

Set to non-zero to exit the dialog

Definition at line 32 of file gp_dialog.h.


The documentation for this struct was generated from the following file: